Gaming Without a Graphics Card in 2021

Welcome to PC Shader! Today I am going to show you what it's like gaming without a graphics card in year 2021 through using intel's new UHD 750 graphics found on all rocket lake CPUs. If I haven't said it enough already. You just can't get a dedicated graphics card period in the year 2021. 

gaming without a graphics card

Low-end, Mid-range or high-end it's just impossible and even go to low-end used graphics cards on the used market on like Ebay or Mercari like the GTX 970 have caught on to  this whole GPU shortage and crypto mining boom. You can't even find like GTX 970s for an acceptable price which is just horrendous for us budget PC builders because how are we going to find graphics card solutions for our sub $500 gaming PCs. We can't get even any. 

That's where you resort to integrated graphics solutions. Fortunately as much flack as these rocket lake CPUs have gotten. If there's one thing Intel did right with this launch. It's that they upgraded their integrated graphics solutions

No longer is Intel using the old Intel UHD 630 graphics which have been on all 8000 series and up processors since 2017. Intel is bringing over technology from their successful mobile tiger league CPUs with their integrated iRIS Xe graphics technologies to these new rocket lake desktop CPUs. 

Spoiler alert, there is a difference between the old and the new integrated graphics solutions. Which we'll get into in a bit anyways to quickly talk about specs between the old and the new.

The New Integrated Graphics Solutions UHD 750

The new UHD 750 graphics out of the box are at a higher turbo and base clock speed. They have more execution units can support directx 12.1 and are overclockable just like the old UHD 630 graphics. 

integrated graphics solutions

And top of that too I think whole situations gets a little bit sweeter because the B560 Mid-range intel motherboard you can get as well for these CPUs will allow for memory overclocking.

This is great for integrated graphics solutions because they don't have dedicated pools memory to pull from graphics cards. So they have to pull from the system memory. 

And from what we've already seen with Vega integrated graphics solutions having faster system memory will have a direct correlation to more frames per second for integrated graphics solutions. Which is great so we can pick up like a B560 motherboard, 3600 Megahertz RAM and be able to fully utilize these integrated graphics solutions. If you wanted to get the most frames per second possible while not having to spend like a lot of money for a Z590 motherboard. So with that said I went ahead and and benchmarked the old versus the new with my 1100K sample.

I actually overclocked the UHD 750 graphics just to show you guys what it's like overclocked versus stock as well and as you can see straight away  the new UHD 750 graphics do pull ahead in nearly everything.

At 3D mark the score is a lot higher. In Fortnite you're getting an extra 30 frames per second stock over the old 630. In Rainbow Six Siege it's now somewhat playable versus not playable at all on the old 630 graphics.

And even in Forza Horizon 4 which I mean 30 FPS is still low but the old 630 graphics are abysmal at 18.8 frames per second average. 


And actually on HALO Reach if you overclock those integrated graphics and maybe tune the settings a little bit more versus original graphics you can probably get up to 60 frames per second for some solid 1080p gaming. 

The same actually apply to Rainbow Six Siege if you lower the graphical settings while using the vulkan API to save low settings versus medium settings which is what I use.

Now the bigger question is how do these the new integrated graphics from Intel stack up versus the old Vega 8 and Vega 11 graphics from AMD's 3200G and 3400G?

I do know that the AMD does have some 4000 series APUs already out and some 5000 ones actually coming up. But you can't realistically get those off retail on the market. You have to go through like AliExpress and even then they're way too overpriced. 

So I'm gonna be only using 3200G and 3400G for my comparisons. and either way these have better integrated graphics solutions than those newer 4000 series APUs which doesn't make sense at all. So this could be good news for intel if they can pull ahead in this area.

GPU-bound scenarios

So getting into the results when we run into any GPU-bound scenarios. So the situations where the CPU can not help out the GPU any further in pushing out extra frames for second. As we can see the Vega 11 and Vega 8 are still on top in every on of those scenarios. They are completely wiping the UHD 750 graphics off the board. 

In Borderland 3 this is definitely true. In Civilization 6 on the graphics benchmark this is of course the result. 


And Forza Horizon 4 these APUs from AMD are actually playable at around 60 and above frames per second. whereas UHD is just kind of working below even at the lowest of settings at 1080p.

And even on Rainbow 6 Siege where I think these results could be a little bit closer if we actually lowered the graphical settings. Vega 8 and Vega 11 are still ahead and playable above 60 frames per second.


Non-GPU bound scenarios

But if we run into any non-GPU bound scenarios. Where the CPU can really spool up and make full use of its cores thread and Gigahertz on the game that you're playing. This is where it gets a little bit interesting. 

On CS:GO Dust 2 Deathmatch even though the UHD 750 graphics do lose out. You're getting above 100 frames per second on the both stock and overclocked versions of that integrated graphics. Even though the 1 percent those were actually quite bad and I wouldn't recommend these for playing that game specifically. It is there to note. 

On to Fortnite here we actually have a win for the UHD 750 graphics because we're getting more frames per second than the Vega on the 11 and 8 graphics on my benchmark. 

Finishing out with Valorant: Shooting Range. It's a little bit of a tie. The UHD 750 graphics are slightly faster than Vega 11 and definitely faster than Vega 8 because Valorant is a very easy to run game and there the CPU can most definitely utilized all the way. since it's not graphically taxing game to run.

One thing to note with these benchmarks is that these UHD 750 graphics are on. I want to say pre-production drivers. Because last I checked the drivers for these UHD 750 graphics have not been updated since January and it's August!

So they could go better with actual driver releases maybe coming soon. Which is why I'll be making a follow up this article because this is going to be interesting.

Conclusion 

So in conclusion in GPU bound scenarios so just seeing apples to apples. Which integrated graphics solution is faster. Vega 8 and Vega 11 are still faster. 

But in non-GPU bound scenarios. Where the CPU can play in part for helping boost in the frames per seconds. These new rocket lake CPUs do get a little bit interesting versus the 3200G and 3400G. I think it all comes down to the game.

The rocket league processors that I think will be most interesting to look out for. specifically to maybe treat it as an APU would have to be the i5 11500 since that's going to be about 220 dollars. Six cores 12 threads and has the same onboard graphics as what's on the 11900K. But this is does not apply for the 11400 because those use UHD 730 graphics with only 24 execution units. So that's a primary difference between the 11400 and 11500.

So I'll probably produce a follow up article on just the 11500 on really easy to run Esports title to maybe see if it's better than the Vega. But at the moment these UHD 750 graphics just on their own are not faster than the Vega 8 or Vega 11. 

So with all that said that that is it for my sort of perspective on the rocket lake launch. I will probably make a future content piece on the 11600K with a popular or what would be a popular mid-range graphics cards in a future article. 

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